Jewelcrafting profession from levels 1 to 425.
Notes:- Some of the listed recipes can be acquired by other characters and sent by in game mail or trade.
- Recipes, some reagents and training costs vary depending on reputation and/or race.
- In some cases, the amount created will depend on luck. Spells do not guarantee skill ups after "turning yellow" (marked as non optimal).
- Prices are for reference, since they depend on realm economy.
Profession
Items
2883•35•38•
Production
-218•81•55•
Training
110•36•64•
Grand total
2993•72•2•
Cost after sells
2774•90•47•
Shopping List
58x
23•66•
20x
89•70•
100x
49•47•
60x
3•40•28•
80x
2•98•
1x
15•
30x
3•89•3•
140x
2•45•20•
100x
1•25•
15x
2•48•52•
25x
10•94•
5x
6•52•41•
50x
1•18•48•
10x
4•62•1•
20x
4•92•
10x
14•50•
10x
2•35•98•
20x
14•94•99•
1x
90x
7•88•25•
1x
2•
65x
89•85•
10x
17•30•
50x
2•33•64•
1x
5x
29•99•63•
Training
1
30
Trainer
Starter
Make 29
non optimal, guaranteed skill ups:
19
1
20
35
Reagents
2x
23•66•
Reagent total 13•72•28•
30
50
Trainer
Taining
90•
Make 20
20
50
65
Reagents
0x
8•
1x
2•24•29•
1x
89•70•
Reagent total 62•79•80•
50
80
Trainer
Taining
1•80•
Make 50
non optimal, guaranteed skill ups:
20
50
70
80
Reagents
0x
8•
2x
49•47•
Reagent total 49•47•
80
110
Trainer
Taining
5•70•
Make 30
80
110
125
Reagents
0x
8•
2x
3•40•28•
Reagent total 204•16•80•
110
120
Trainer
Taining
5•40•
Make 10
110
120
130
Reagents
8x
2•98•
Reagent total 2•38•40•
120
150
Recipe
15•
Make 30
120
150
165
Reagents
1x
3•89•3•
0x
8•
1x
48•75•
Reagent total 131•33•40•
150
180
Trainer
Taining
13•50•
Make 45
non optimal, guaranteed skill ups:
20
150
170
180
Reagents
0x
8•
2x
2•45•20•
Reagent total 220•68•
180
185
Trainer
Taining
18•
Make 10
non optimal, guaranteed skill ups:
none
175
185
Reagents
10x
1•25•
Reagent total 100•25•
185
200
Trainer
Taining
18•
Make 15
170
200
215
Reagents
0x
8•
2x
90•89•
1x
2•48•52•
Reagent total 64•54•50•
200
220
Trainer
Taining
18•
Make 25
non optimal, guaranteed skill ups:
10
180
210
225
Reagents
0x
8•
2x
2•45•20•
1x
10•94•
Reagent total 396•10•
220
225
Trainer
Taining
28•50•
Make 5
220
245
260
Reagents
0x
8•
3x
90•89•
1x
6•52•41•
Reagent total 46•25•40•
225
250
Trainer
Taining
31•50•
Make 50
non optimal, guaranteed skill ups:
10
225
235
245
Reagents
1x
1•18•48•
0x
8•
Reagent total 59•24•
250
260
Trainer
Taining
38•
Make 10
235
260
275
Reagents
0x
8•
1x
72•22•
1x
4•62•1•
Reagent total 53•42•30•
260
280
Trainer
Taining
90•
Make 20
260
280
290
Reagents
1x
4•92•
0x
8•
1x
72•22•
Reagent total 112•84•40•
280
290
Trainer
Taining
95•
Make 10
280
290
300
Reagents
1x
14•50•
0x
8•
1x
72•22•
1x
2•35•98•
Reagent total 32•27•
290
300
Trainer
Taining
90•
Make 10
290
300
310
Reagents
2x
14•94•99•
0x
8•
1x
72•22•
Reagent total 306•22•
300
320
Recipe
Make 30
non optimal, guaranteed skill ups:
none
300
320
Reagents
0x
2•50•
1x
7•88•25•
Reagent total 236•47•50•
320
335
Trainer
Taining
95•
Make 30
non optimal, guaranteed skill ups:
none
315
335
Reagents
0x
2•50•
1x
7•88•25•
Reagent total 236•47•50•
335
350
Trainer
Taining
90•
Make 30
non optimal, guaranteed skill ups:
none
325
340
Reagents
0x
2•50•
1x
7•88•25•
Reagent total 236•47•50•
350
395
Recipe
2•
Make 60
non optimal, guaranteed skill ups:
25
350
375
395
Reagents
0x
2•50•
1x
89•85•
Reagent total 53•91•
395
400
Trainer
Taining
2•70•
Make 5
non optimal, guaranteed skill ups:
none
350
380
400
Reagents
0x
8•
1x
89•85•
2x
17•30•
Reagent total 6•22•25•
400
420
Trainer
Taining
5•
Make 25
non optimal, guaranteed skill ups:
10
390
410
420
Reagents
0x
8•
2x
2•33•64•
Reagent total 116•82•
420
425
Recipe
Make 5
420
440
450
Reagents
0x
2•50•
1x
29•99•63•
Reagent total 149•98•15•
Production List
9x
20•
20x
2•50•
20x
1•
30x
8•75•
10x
6•
30x
15•35•
10x
10•
15x
17•20•
25x
17•20•
5x
43•7•
10x
64•20•
20x
83•75•
10x
83•75•
10x
91•25•
30x
25•
30x
25•
30x
25•
5x
3•14•78•
25x
3•65•30•
5x
6•